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Unity 2019 tile map
Unity 2019 tile map





unity 2019 tile map

Graphics: Fixed issue with large scaled meshes with texture mip map streaming. 2D: Foxed sprite atlases being packed when entering Play Mode when Sprite Packer Mode is set to "Enabled for builds".Īndroid: Fixed a crash when SRP batcher is enabled on Vulkan on Mali GPUs.Īndroid: Fixed wrong rendering in LWRP on GPUs that have EGL_GL_COLORSPACE_SRGB_KHR extension.Īsset Import: Fixed an issue where blendshapes normals are always recalculated although the blend shape normals import setting is set to 'none'.Īsset Import: Fixed an issue where blendShapes normals are broken when upgrading the project.Īsset Import: Fixed an issue where normal import settings get applied to the whole selection when selecting multiple model assets.Īsset Import: Fixed an issue where some kinds of assets might not refresh after an Editor restart using ADB v1.Īsset Import: Fixed the root node of a model importer preset to be visible and editable.Ĭore: Fixed executing an IJobParallelFor accessing deallocated memory and cause Unity to crash.Įditor: Ensured duplicated prefabs retains transform values and other overrides.Įditor: Fixed an Editor crash when clicking Shader dropdown in Material inspector.Įditor: Fixed crash when duplicating prefabs with ConfigurableJoints.Įditor: Fixed importing badly broken prefab variants where components could be assigned to multiple GameObjects.Įditor: Fixed interacting with custom property drawer array resets the scroll bar position.Įditor: Fixed reverting files in Collab occasionally displaying a blank message.Įditor: Removed Extra FileIDs property that appears for some assets in the inspector.







Unity 2019 tile map